Final Fantasy 8
Original release date: September 9th, 1999
Release date on PSN: December 17th, 2009
Price: $9.99
Story
Final Fantasy 8 has you taking control of a group of elite mercenaries called “SEEDS” and you start the game in their training site the “Garden”. There are a few more characters that join your party from other Gardens, and there does seem to be a bit of a rivalry that goes on with one particular character that you see in the opening cinematic, but it does feel like the story treads a lot of water, there are a few aha moments, but I really didn’t find myself invested in the story, it just moves too slowly, but that’s more of the gameplay department’s problem than the writing department. Your main character Squall is the standard FF hero, sort of a loner with gorgeous girls falling over themselves for him and he can’t get a clue. I have friends that say this has the best story of the three final fantasies on the PSone, but sadly I couldn’t get invested into it.
Gameplay
This is by far the worst part of this game. It has a turn based battle system that is evident in all the FF games released on the PSone, but the problem here is with the battle system. It pads out the game forever, and makes playing this more of a chore than a joy. It most RPGs like FF7 perhaps; there are hit points HP and magic point MP. When you get hit you lose HP, when you cast a spell you lose MP. Not so in this game though, you have to draw every spell you want to use from your opponents. So if for instance you find a great healing spell that you want to keep for all your members you have to wait, and draw the spells out of the opponent while they continue to battle with you. Each spell can only hold 100 casts though, (these get tied to some of your attributes), but it still takes and agonizingly long time to get enough casts for everyone, and most of the time you find more than one new spell with a new monster so you can spend 10-15 minutes on a battle that would take FF7’s battle system to finish in about 2 minutes. This makes the game move about as slow as a glacier, and really if it moved a little faster I could have gotten into the story a bit more.
I will admit that the junction system is really deep, and that there is a lot of changes you can make to beef up your character, but it doesn’t make up for the fact that it is incredibly slow.
Graphics
I will admit to the graphics in this game being WAY better than FF7s. People look like people all the time in this game instead of funny looking triangle sprites, the music is good, the backgrounds look nice, and the cut scenes are really spectacular. They also meld right into the gameplay seamlessly. FF7 never managed to pull this off, you can tell that FF8 was given a lot of love in the graphics department. Character design isn’t that bad either, and the animations are nice and fluid, not the best I’ve seen on the platform, but certainly nice.
How it holds up today
After spending 30+ hours on this game I couldn’t really tell you when it got interesting to me. Any developments in the story that caught my interest were soon buried by the incredibly slow gameplay you spend the overwhelming majority of this game doing busy work to pad out the game, and really it’s just a chore, I’ve played 3 other PSOne classics in entirety while trying to get through this game. When I realized I’d played 30+ hours and was only on the second disk (of 4) I Just felt like it wasn’t worth it. The gameplay really fails in this regard, the story line also jumps in between two different timelines and groups of characters, and really when you’re that far in and you’re not yet sure of your motivations, it’s hard to continue.
I know this is a loved and much disputed game, but in my humble opinion there are better games out there to spend your money and time on.
September 1st, 2010 on 5:30 pm
I’m going through FFVII right now and I was going to try IX and then VIII, but I think I’ll skip this one now.
February 11th, 2011 on 5:34 am
A big mistake. This game is ridiculously good. I never noticed any slow gameplay.
February 11th, 2011 on 8:51 am
Well this was just my opinion, i had gone through about 20 hours I didn’t care about the characters, didn’t know much about the story, and had spent 70% of that time drawing magic so those characters could be strong, in comparison to ff7 the gameplay is a lot slower I found, and it just made the title drag.
May 17th, 2011 on 4:53 am
i really enjoyed this game, i just finished replaying it not long ago and had a lot of fun. drawing (for the most part) is a waste of time, if you play the mini cardgame you can get all of your magic much faster (and sooner in the game)
great game, i enjoyed the story, its pretty deep
May 17th, 2011 on 12:59 pm
Yeah well the card game was always a mystery to me so I never could get into it. I guess I just didn’t have the time to divulge into it, there are much faster battle systems, although I do like the way you can use all your magic to make your character more powerful.
(the videos were nice too)
September 4th, 2011 on 3:25 pm
No you’re wrong, this game has flexible customization to your characters and it’s pretty engrossing, you can literally make your character extremely strong within the first few hours of play, and still maintain the fun of the game. My personal favorite FF def buy it.
September 5th, 2011 on 9:18 pm
Well my problem is that it didn’t give you a clear path to getting there, you have to use a guide, or study the game intensely to get powerful enough for it to feel fun. I didn’t find that with FF7, I thought it was the better game out of these two personally.
And if you tell me that Drawing your magic was a good idea I think you’re crazy! They even scrapped it for FF9.
September 9th, 2011 on 4:28 pm
I thoroughly disagree with this review, also after giving 7 a good review you might as well scratch fanboy on you head and this review. I couldn’t really get into or I didn’t understand the gameplay is not a real fault. I’m sick and tired of all the biases in FF fans how they always dump one particular game in the series and heavily praise one of the games over every other one, when as a fan they should play and love them all. This just brings back way too many bad memories of having to defend my love of FFVIII to all my school friends who only liked see 7 for Cloud’s giant falick sword and couldn’t mention anything else about either game. My next post will be a honest review that mentions both pros and cons whether than one or the other which is the one newcomers like Fabien should read.
September 9th, 2011 on 4:42 pm
http://www.popmatters.com/pm/feature/70336-remembering-the-orphan-final-fantasy-viii
I just want say that I am not trying to flame or be angry but as someone who loves this game and as someone who has gotten a lot of enjoyment out of this game over years and still do its hard not to. Yes 7 was streamlined and at times that is a good thing but it is not a requirement of entry for a good RPG or is it necessary its just nice feature. Was Drawing magic a good Idea? Not really but it was a unique idea, one I would say the FF creators absolutely had to get out of them to free up creative juices which shown through the highly creative limit breaks in this game which is in my opinion the most unique in the series. The summoning focus of this games combat is a drastic change from the previous games in the series and is the deciding factor to this game being more controversal than any other in the series. I would like to note that in 7 I got knights of the round as early as possible and spammed it the whole rest of the game making it not even a challenge. If properly mastered you can become rediculously powerful early on in this game sure but very few RPG from back in the day aren’t like that. Overall no FF game matches the perfect combat of Chrono Cross but you should love em all for what they are. Especially XII haters…lol
September 30th, 2011 on 4:28 pm
i guess this one didn’t resonate with me cause i returned the original PSone disk after playing for about 10 mins. IX was more my preferred FF, that along with IV and VI.