If you’re a PSone Classics fan, you would be amiss if you don’t play these games on your PSP. Sony this past week took the veil of mystery off their new portable handheld console, the PSVita. Not only is it going to be a brand new console with amazing graphics and new tech, it will run all your PSone Classics and PSP games right out of the box with your same PSN handle, and up rez the PSP games, and map camera controls to the second analog nub. If you ever had any ideas about buying the PSPgo, you must be glad that you saved that 250, because amazingly enough this new powerful system is the same price.
The real question is, do you want console controls (and console styled games) on a portable device?
This is a big question, it seems like people have been using this as a criticism as to why the original PSP didn’t defeat the DS last generation. The PSP was a powerful (and still is a powerful) device. But it didn’t manage to become as popular as the DS, and jump ahead in sales (although 70 million worldwide for the PSP is pretty good). Now it did defeat the DS in Japan, where it still sells more than even the new 3DS on a weekly basis. This mostly had to do with the software content, especially the game that became a sensation, Monster Hunter, which is essentially an MMORPG that you play with three other friends. Why didn’t the PSP become a major player in North America and Europe? There’s a simple reason for this, the lack of shooters.
In Japan the RPG is king of all game genres, they get the best scores, they get the best sales, and games like Modern Warfare 2 that sell millions of copies in one day in Europe and North America, only manage to sell a few thousand in Japan over a significant period. Shooters for the most part are not that great on the PSP, there have been three or for great examples on them being done well on the platform, three of those games were made by Sony Bend, who is working on the new Uncharted Golden Abyss title for the PS Vita, and the other was done by Hideo Kojima, a legendary games developer. These are the only people who managed to make the PSP one analog stick control scheme work with shooters, and despite those being excellent games, but 4 games a console does not make.
But the PS Vita is going to court the shooter market with two real analog nubs.
Everyone knows that now the PS Vita will have the control scheme that everyone is familiar with on the consoles, and this will make games like Call of Duty, Killzone, Uncharted, and even Bioshock (all announced titles) really become good shooter experiences on the handheld. The question is whether or not people will jump on it, and make it a hit in the West. Of course Capcom would be foolish if they didn’t have a Monster Hunter game ready for this console as soon as it hit store shelves, so that will cover the Japanese market pretty well, they just need to make sure they can capture the Western market, and it seems like they’ll be off to a good start.
The Vita needs to make it’s on identity as well.
Watching a recent episode of the Bonus round Giant Bomb founder Jeff Gertsmann said that he doesn’t want console style games on the PS Vita, and he likes those kinds of games at home on his big screen. Now, this is a strange admission in my opinion, but I understand that this is the way it was with the PSP, mostly due to the poor controls for shooters, more quirky type games became synonymous with the system, like Patapon, and LocoRoco. These games were cool and fun, but they didn’t really get people to run out and grab the system. Games like God of War Ghost of Sparta and Chains of Olympus did. These are some of the best reviewed games on the system, and the amazing thing about them is that they emulated the PS2 and PS3 console games to a T. The thing that wowed people the most about this titles is that they controlled well, something that shooters just don’t on the PSP. There’s no question that the Vita needs to get some exclusive software really speak for the system, and make it stand out for people to grab it, but if they don’t have core franchises for gamers, like Call of Duty, or Uncharted, it won’t become a real hit like it could be.
What do you think, Do you think the PSVita will control just like a Dual Shock, and that’s the Barrier for most people?
PSoneClassics.com



June 19th, 2011 on 3:19 am
I think that the technology behind the PS Vita is amazing. The graphics are comparable to the PS3. The price for such a machine with so much power on a handheld is what’s gonna sell this product. Touch-screen capabilities and dual analog sticks are just the icing on the cake. Hopefully the games that are released for this will successfully utilize the touch-screen and not feel gimmicky (e.g. 3DS.)
June 19th, 2011 on 3:28 am
Well from what I’ve seen so far, the touch controls for the most part seem to be only small parts or optional parts for their respective experiences, for instance, the Uncharted game, you can use the touch controls if you want, but you can play it just like the PS3 versions. It seems like their going to run the touch just like the move compatibility in all their new first party games. Which is a great way to go, especially considering that everyone will have this functionality.
As for the 3DS I don’t really think that it’s gimmicky, I mean the touch on that device obviously worked for the DS, I can’t believe they decided to make the stylus touch screen again though, imagine at the end of the 3DS life cycle, another 5-6 years, people STILL using it, while every other screen in existence is a multi touch, that’s what’s going to kill them.
June 19th, 2011 on 7:54 am
I’m actually more worried about the Vita’s touch-screen than the 3DS’s. With the 3DS, yes you’ll probably want the stylus because it’s resistive, but it’s not absolutely needed and there’s a separate touch-screen from the main screen, so be it a stylus or a thumbnail, it won’t ever really block the view of the main screen. The Vita? To use the touch-screen, not only will I have to completely let go with one hand, I’ll also have to partially block my view of the screen with my fingers.
That said, the comparison is kind of irrelevent because the 3DS and the Vita will never be nuking it out against each other directly; the Vita in particular will be competing with the PS3 it is intended to copy the same way the PSP competed against the PS2. The Vita is a copy of a home console, while the 3DS is–by design–a toy to pass the time of day with. While the market niche is the same, the two really don’t even begin to compare.
I dislike the dual-shock design, not because it’s a bad controller design, but because shooter developers get wasteful with the second analog stick. Two thumbs on the sticks means zero thumbs on the POV pad or the playstation buttons. Of course, I’ve always thought that any shooter without an auto-aim feature needs to be played on PC. Mouselook PWNs analog sticks.
June 19th, 2011 on 2:58 pm
Well I agree with you Egann on a lot of points, but I don’t agree that the touch screen will be a problem on the Vita, I mean right now on the PSP, I can comfortably have my fingers on the buttons and be able to touch my fingers together quite easily, and considering you can use the back touch screen or the front touch screen for those touch controls (that are all optional too) shouldn’t be a problem. The only time it would get in the way is when in games they have you pinch something, like in the new Uncharted game, they’ll have you pinch a piece of paper, then hold it up to a light source (while using the two cameras to sense the light difference), to see hidden clues etc. sounds pretty cool to me, and it might be a bit of a gimmick, but I don’t think it will take up too much traditional gameplay. They also need those touch screens to run mobile games, which is a growing market.
As for the dual shock, I’m a fan even though I only really got into using one this generation. For shooters I think they work great but I will concede that a mouse is usually my preferred way to play shooters, but two analog sticks are good enough, I mean the sales of games like call of duty are proof enough. and people like playing shooters on consoles because they’re easy to set up,I’m sure with that control set up, the PS Vita will destroy the 3DS in the shooter market.
June 24th, 2011 on 12:27 pm
I realy like the nubs, but i hope shooters will come out, else its not interesting for me
August 6th, 2011 on 9:51 am
I think this is going to be Greatest handheld ever”!!!
AND (APE ESCAPE 1 And (Crash bandicoot 1.2.3) And (crash bash) and Crash Team racing)…New crash bandicoot games sucks!) Uncharted golden abyss Looks like Uncharted 2
Thats awesome ….And i Really Like To see New APE ESCAPE TO PSVITA …STARRING SPIKE FROM THE PS1 Version !!!..And Lots of ps1 games…. New Naruto Game would be awesome it should look like The ULTIMATE NINJA STORM
D … APE ESCAPE OF COURSE ..IT HAS TWO ANALOG STICKS !!!!!
Atleast i would like to see All Ps1 Games on This Like (MEGAMAN
August 6th, 2011 on 9:53 am
Megaman Game that continues where Megaman 8 LEFT
August 6th, 2011 on 9:54 am
I WILL TOTALLY BUY THIS PSVITA IF THOSE OF MY WISHES COME TRUE
; D