I was able to ask the president of MonkeyPaw games about getting his games on the PSVita and what he thought of the new device and it’s emulator.
I’m sure you all know MonkeyPaw games by now, they release many interesting and quirky Japanese import titles on the Playstation Network as PSOneclassics. As there were a lot of questions I had about the North American roll out of PSoneclassics on the Vita, I messaged John at MPG, and he was gracious enough to answer. Questions are in Yellow and answers follow!
PSC: You spoke with Joystiq on August 27th saying that five of your games would be
on the Vita store the next day, Alundra, Arc the Lad 1 and 2, Vanguard Bandits
and Tomba! Unfortunately many of them didn’t make the launch date for the
service but are available now. Were you surprised that they weren’t released
at first? Or was the extra roll out of more games two days later planned before
MPG: Sony informed us that our top Classic games had been chosen for release on the
Vita. We signed our consent and that was the last we heard from them officially.
We needed to prepare our customers for the impending launch so we filed the
press release that you’re referring to. Since Sony passed the press release, we
wrongly assumed all systems were go. This kind of thing happens. We know all
our games will eventually make it to the Vita. We just ask for fan’s patience as
we go through the process.
PSC: Now that your games are on the Vita, have you had a chance to try them out?
How do you like the Vita’s emulator? How does it compare to the PS3 and PSP
in your opinion?
MPG: First and foremost, what a beautiful machine! It’s the best handheld ever. The speed and graphics are nothing short of outstanding. Well done, Sony! We hope sales catch up to the potential as we’d love to have the portability and power of the Vita for all games going forward. The emulation look and play fine and in fact we think they make the games look even better. Play Tomba! on the Vita and watch the game really pop off the screen. Beautiful!
PSC: Is there any extra licensing you needed to perform to get games to play on the Vita? Or are licenses just signed for the Playstation Network, not individual
MPG: For us, there isn’t any extra revenue extended so we didn’t need to update
licenses. I think all our partners are happy to have their games on the Vita.
PSC: Now that Tomba! is out and everyone can buy it, will Tomba! 2 be far behind on the release calendar? Are there any other games you’re planning on releasing that you could tell us about?
MPG: Thanks for all the Tomba! support. We were really pleased by the fan turnout. The game obviously has a lot of love out there. We have some promotions around the game so stay tuned for news on that. Tomba! 2 is on our roadmap and we have asked Sony look at the code for emulation purposes. We never announce anything official until we have an understanding if emulation is possible. Most people think the process is easy but that’s hardly ever the case. We have had a lot of games fail emulation so we’ve become a bit jaded about announcements before their time. So please have patience until we know we can deliver.
In fact, we do have a few other games now being surveyed for emulation. Again, we don’t have official word yet but import fans can expect a few Japanese goodies coming later this year.
PSC: Would Monkey Paw games ever work on licensing PS2classics for PSN or just stick with PSoneclassics?
MPG: We’re open to bringing over any games on any platform. We are really platform agnostic. The games just need to be solid, fun and unique. And a bit of wackiness never hurts!
PSC: Two of your games Magical Drop and Kyuiin were removed from PSN due
to licenses expiring, could you take us through why that happens, and is it
frustrating for MonkeyPaw when that happens?
MPG: We never like to remove games because there are always fans who are on the fence just need a little push to purchase. But at the same time, licenses do expire that’s a good reason to buy. You may never get another chance. But we also want to keep our portfolio fresh so we will be releasing more quality content soon. And since most of our games retail for $6.99, they really are a great deal.
PSC: Where is the best place to tell MonkeyPaw games what new PSoneclassics we want on PSN?
MPG: We have a very active and passionate fan base. We get many requests on our website, Facebook and Twitter. All three locations are a good place to interact with us. As our fans know, many of their game suggestions come true so we really hope to keep the communication alive and to have people participate in our unique community.
PSC: Which PSoneclassic out now is your favourite, bar none?
MPG: That’s a great question that no one has ever asked me. My favorite game is Dezaemon
Kids!, followed closely by GaiaSeed. Since I’m a little older, this was my generation of shooters and both games are excellent examples of how the Japanese attention to detail allows for games to transcend art. Dez Kids comes with 102 mini shooters and has an easy to use emulator that lets you build your own games. This is a tremendous package that not many people know about…a hidden gem. The fun and value factors are through the roof so I hope people will play and see why. GaiaSeed is just silky smooth. So many great shooters grabbed the headlines of the day but I think GaiaSeed ranks right up with the best. It’s a game you’ll just keep coming back to and loving more and more.
I’d like to thank MonkeyPaw games again for taking the time to reply to these questions, it seems like they really care about the community of PSoneclassic gamers! Remember his games are out now for the Vita as well as on the PSP and PS3, so if you’re interested in some crazy Japanese PSX games you know where to go. To contact Monkeypaw games do so at their website MonkeyPawgames.com their Twitter @monkeypawgames, or on their Facebook page.